Hell Is Us – A Dark Descent into Intuition and Conflict
Hell Is Us delivers a gripping blend of action-adventure wrapped in a somber atmosphere that consistently pushes players toward instinctive exploration. The game’s third-person perspective places you in control of Rémi, a soldier navigating a semi-open world ravaged by civil war and haunted by supernatural beings known as Hollow Walkers.
Gameplay and Exploration
In lieu of standard navigation aids like waypoints, maps, or quest marComkers, the game demands attention to dialogue and environmental storytelling to steer your path. This makes every step feel earned and discovery feel personal. Exploration is immersive, though it may alienate those who prefer more guided progression.
Combat and Mechanics
Combat is grounded in visceral melee encounters. Rémi’s arsenal includes swords, axes, and polearms—each differing in speed and impact—and he’s supported by a drone capable of distracting aggressive foes. Managing stamina becomes crucial, as exhaustion weakens attacks and slows responsiveness. Health doesn’t regenerate automatically, raising the stakes of each fight. The result is deliberate, punishing, and rewarding combat that emphasizes preparation and precision.
Story and Lore
Narratively, Hell Is Us presents a world scarred by civil war and supernatural corruption. The Hollow Walkers manifest as twisted reflections of human suffering, shaping the land and the characters caught within it. Lore emerges organically through ruins, dialogue fragments, and environmental storytelling rather than codices, leaving much for players to interpret. This fragmented delivery makes the experience immersive for those who enjoy piecing together mysteries, though it may frustrate players who prefer direct exposition.
Micro-transactions and Editions
Monetization exists mainly through cosmetic and deluxe edition bonuses, such as additional outfits for Rémi, skins for the drone, and digital art books or soundtracks. These extras do not intrude on core gameplay, though their presence feels unnecessary in a game that otherwise thrives on immersion and minimalism.
Playtime Estimate
The main story can be completed in roughly 12 to 15 hours, while those seeking to uncover every secret, battle optional Hollow Walkers, and unravel all fragments of lore could easily double that time, stretching to 25–30 hours.
Verdict
Hell Is Us is a haunting and atmospheric adventure that succeeds in pulling players into a world of mystery, danger, and symbolic darkness. Its reliance on intuition over direction, coupled with its tense melee combat, creates an experience that demands patience and rewards curiosity. While its pacing, difficulty, and subtle narrative may divide audiences, it stands as a bold and memorable effort.
Final Score: 8/10 - A deeply atmospheric journey with punishing combat and meaningful exploration, slightly marred by occasional rough edges, repetitive combat mechanics and enemy types